For week two, the topic was about Designing from Life. Curve lines convey rhythm or softness while straight lines convey structure or strength. A balance of both results in good design.
So for the
assignment, first, we're to do figure drawings from the photos provided, starting with loose gesture, then design them using curves and
straight lines. Secondly, do more coffee shop sketches, focusing on designing the people we see,
than just simply drawing them. Then thirdly, we were to design the adjective "Depressed".
I'm not used to sketching in public, but since week 1, I think I'm getting the hang of it. It was raining that weekend, so no zoo this time. Just went to the indoor foodcourt nearby.
Here's what I've done for week 2.... (click to enlarge)
Tuesday, May 14, 2013
Monday, May 6, 2013
Week 1 - Fundamentals Of Character Design
I have been wanting to get back to drawing regularly, to improve my drawing skills. So I decided to take another class again at CGMA. I'm presently doing David Colman's Fundamentals of Character Design. I have been an admirer of David's artwork for years. So I'm really excited to be one of his students this term.
So far, I'm really enjoying it, I just have to balance my schedule between my work and this course. I only have weekends to really get into this.
Here's what I've done, Week 1 assignment. We're asked to do some outdoor/cafe sketching and copy Milt Kahl's Shere Khan. Copying drawings of Master artists like Milt Kahl is a great learning method. I enjoyed doing them. Ooh... how I miss those Disney days....
As for the sketches, I went to Auckland Zoo and different foodcourts during the weekends. (click to enlarge)
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Monday, November 12, 2012
Robot And Monster!
Last year had been a busy year for me . One of the projects I worked on at Oktobor, was for Nickelodeon's ROBOT AND MONSTER new TV series. Here's some of the scenes I've animated from the episode "Cheer Up, Mr. Wheelie". Enjoy...
(Password: RBDemo)
(Password: RBDemo)
Sunday, May 20, 2012
Drawing On The Left And Right Side Of The Brain
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Michelangelo's anatomical sketches |
As a former traditional animator, I have been doing this kind of drawing already. But because drawing for animation is a collective effort, where my drawings need to have the same look as that of the rest of the team's, to create a unified and harmonious whole, I now find my drawings and design skills have a very limited style. This was my fault, because I didn't do anything to further my growth in terms of drawing.
Some of the things I've always wanted to be good at is in drawing artistic human and animal anatomy. Developing my skills in these areas would greatly help me later on to invent and design any imaginative creatures and characters if I so desire. And so came this idea of enrolling to this online drawing course.
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My copied drawing of Bambi and Thumper |
Below are the assignments I've submitted for critiques. These aren't the best drawings, but
it's only a start. And I'm hopeful, that my drawings will eventually
improve later on. (click to enlarge)
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Week 2 - Skeletal Landmarks |
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Week 3 - Head |
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Week 4 - Muscles of the Upper Torso |
2D, Or Not 2D, That Is The Question....
Young Nicholas |
Felix |
Grincroch |
It was a 3-month gig for me. I knew that in spite of the benefits of using digital program like Toon Boom,
animating in 2D was and still a tedious process of drawing the character and action one
frame at a time, which made this style of animating really very unique, charming and special, but at the same time more difficult. During this period, I worried and doubted myself a lot, if I could really reach and get through the weekly quota, knowing that I'm not known to be a fast animator and using a digital program for the first time without much immediate assistance if ever I encounter any problem along the way. But I know that I won't get paid for the week if my scenes were not approved by the director, so it was crucial that I get through the scenes quickly daily for the director to review. I was communicating with my Animation Team Leader over Skype everyday to make sure that I get my feedback notes immediately as well. Not having drawn for a long time since I developed RSI and quitting Disney, it became really painful physically to draw again. I was risking getting that injury flair up again by doing this gig but had to do it for I assured them of my commitment to finish the work on time. I just prayed that the pain won't last and was really wanting this project to be over soon. My feet swelled up due to poor circulation I think, having to sit for long periods of time working.
Little boy kisses Nicholas |
So here's some of the scenes I've done, using Toon Boom Animate Pro, in rough line test, without the in-betweens. Enjoy...
Saturday, April 28, 2012
Drawing - Back To Basics
For our first week, we were asked to do a hundred gesture drawings, and out of that we were to submit only 5 for critiques. I did more than that, because I got carried away. I did mine from photographs. In the beginning, I tried timing it from 60, 90 seconds to 2 minutes. But later I stopped timing it altogether, because analyzing the pose and figuring out how to best approach it took me longer. The idea is to capture the story of the pose and do it with economy of lines. Sounds easy but not really. But I had fun doing it though.
Here's some of them... (click to enlarge)
Below are the ones I like...
Sunday, April 22, 2012
Penguins Of Madagascar....
In May of 2010, I started working for Oktobor Animation Studio in New Zealand. It's been a busy year, and one of the things I did was animating these characters, from Nickelodeon's PENGUINS OF MADAGASCAR Season 2 TV series. Here's a few scenes I did, from the following episodes: " King Julien For A Day"; "Love Hurts"; "Operation: Breakspeare"; "All Tied Up With A Boa".
It's been fun animating and getting to know these characters. Enjoy...
(Password: PNDemo)
Penguins of Madagascar Animation by Jocelyn Sy from Jocelyn Sy on Vimeo.
Saturday, October 29, 2011
Santa's Apprentice Trailer in English
Last year, I did some freelance work as a 2d animator at Flying Bark in Sydney Australia, for an animated feature film opening this 10th of November in Australian cinemas . Here's the trailer in English.
Sunday, August 7, 2011
The Boy And His Cat
It's been a while since I did some drawings. I stopped when I acquired a Repetitive Strain Injury (RSI) due to drawing. It became very painful physically to hold a pencil and draw. I didn't realized nor knew that one can get injured while drawing. The demands of the job as a traditional animator and not being able to balanced my life for a long time, finally caught up with me. And with a heavy heart, I quit my job at Disney because of this. I lost confidence in my drawing skills. And once in a while I'll get some small job which involved some drawing, and I struggled. It's the main reason I shifted to 3d animation.
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Tuesday, August 2, 2011
Jungle Rhythm
Sometimes after working long and hard on a scene, the director would
decide that a particular scene isn't necessary anymore. Or he would
have another idea or he just simply doesn't like it.
This
scene that I did for Jungle Book 2 was one of those that didn't make it
to the final film. Even though it's a short scene, I enjoyed doing
this. This was for the big musical number part of the film with a lot
of characters doing the Jungle Rhythm, I got to do just Mowgli for this
scene, and he was to be composited together with the rest of the
characters later on. Unfortunately, this bit didn't make it.
Always a heartbreak for any animator, and I just have to accept that it's just part of the job. Anyways, I'd like to share this here.
(click to enlarge) |
Always a heartbreak for any animator, and I just have to accept that it's just part of the job. Anyways, I'd like to share this here.
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